Through virtual reality scenarios, students look to help soon-to-be-released inmates navigate the modern world.
Healthier living through video games.
Through the magic of virtual reality, visitors will be able to walk the sacbe of a Mayan capitol.
Getting deeper into a museum means going inside your head.
Sure to make you Jump Around!
Power tools, drones, laser cutters, 3D printers, a state-of-the-art VR lab. You know, usual garage stuff.
Rome wasn’t built in a day. Neither, for that matter, was “Rome Reborn.” This initiative to create a realistic virtual replication of Ancient Rome is the brainchild of Bernard Frischer, a professor at Indiana University’s School of Informatics and Computing. And the impressive result is due to innovative ideas and hard work carried out through his career. Frischer came up with the idea back in 1974 shortly after he’d arrived in “The Eternal City” as an academic fellow at the American Academy of Rome. With his classics academic background, Frischer was fascinated by the monuments of antiquity he saw during
During football and basketball games, BTN LiveBIG will spotlight notable examples of research, innovation and community service from around the conference. In-Game stories will provide more background on these features, and the opportunity to view the videos again. [youtube https://www.youtube.com/watch?v=mBs-OGDoPDY&w=560&h=315%5D To describe different levels of human thought, the ancient Greek thinker Plato came up with the Allegory of the Cave. Essentially, he described a metaphorical situation in which some people (the ones with true knowledge) could see the world as it really is. But many more only experienced life as a series of shadows upon a cave wall, never really